Post by Bishop Priss on Nov 28, 2015 6:47:07 GMT
Abbot: A vampire of ghoul charged with the maintenance of a Sabbat's pack communical haven.
Antitribu: Literally " anti-tribe" or "anti-clan". A vampire who has turned their back on their clan and embraced the Sabbat. Exception : Lasombra , they have moved away from the Sabbat and are considered traitors, and held in low regard.
Archbishop: A vampire who serves as the leader of a city under the Sabbat's influence. Not every Sabbat-held city claims an archbishop; some have councils of bishops.
Auctoritas Ritae: A collection of 13 rituals practiced by all vampires of the Sabbat, upheld in a mannor similar to the Biblical Ten Commandments.
Bishop: A vampire who serves to advise an archbishop, or a vampire who maintains Sabbat influence over a city with aide of others of equal status.
Black Hand: The secret militia of the Sabbat.
Blood Feast: A victum or group of victums, bound and suspended upside down. Said victums serve as refreshments at Sabbat functions.
Brave: A vampire participating in a war party.
Cainite: A vampire. Sabbat use this term in places where other vampires would use the term kindred. Sabbat vampires accept and claim to be decendants of Caine, while the Camarilla, largely claims him as a myth.
Cardinal: A Sabbbat Vampire who overseas the influential affairs of a large territory. Each Cardinal is attended by a group of archbishops, who govern over the affairs on local city levels.
Chief: The leader of a War Party.
Code of Milan: An oft-referenced but rarely seen document developed as a code of conduct for Sabbat vampires.
Column: A permanent pack of Black Hand members usually nomadic.
Communial Haven: A single haven shared by a whole pack.
Consistory: The body of advisors to the Regent, composed of key prisci and cardinals.
Convention of Thorns: The treaty that supposedly ended the Anarch Revolt and resulted in the formation of the Sabbat.
Coven: A pack of Sabbat that makes a permanent haven in a city.
Daughters and Sons (of Caine ): All vampires. A similar term with same meaning - brother, sister
Ductus: The leader of a Sabbat Pack. The title is highly subjective, usually held by the meanest thug in a pack while acquired through genuine merit or ritual combat at other times. The ductus decides
Esbat: A weekly meeting held by a pack, whether nomadic or founded. Central to the esbats are discussions of events that affect the pack as well as the auctoritas and ignoblis ritae.
Festivo dello Estinto- (fes-TEEV-oh day-YO ES-teen-TOW) The "Festival of the Dead." This week-long celebration occurs during the second week of March. All the Sabbat vampires of the city and many nomadic packs attend.
Fire Dance- A ritual in which Sabbat vampires show their bravery by leaping through blazing pyres.
Founded Pack- Another name for a coven.
The Great Jyhad- The war that ensued between the Camarilla and the Sabbat for more than 200 years after the end of the revolt that created the Sabbat.
Hand- The Black Hand.
Harmonist- (HAR-mon-ist) A follower of the Path of Enlightenment known as the Path of Harmony.
Headhunter- A Sabbat vampire who collects the skulls of vampires he has destroyed.
Hulul- (HUL-UL) The leader of the Assamite antitribu; ritually killed every 100 years.
Ignoblis Ritae- (egg-NO-blis ree-TAY) Rituals practiced by certain packs within the Sabbat, but not by all Sabbat members.
Infidel- (IN-fa-del) Any Kindred outside the Sabbat. Injun or Indian - A nomadic Sabbat vampire.
Inner Circle- The controlling body within the Sabbat. This group serves the Regent, but can overrule her. The Inner Circle is composed of all the prisci and cardinals.
Juice- Blood.
Juice Bags- Mortals.
Jyhad- (JZEE-hod) The members of the Sabbat frequently use the term Jyhad to describe combat with other vampires. This is because almost all war is holy war to the Sabbat.
Kindred- Vampires outside the Sabbat. Used in a derogatory manner, since Sabbat vampires do not really consider Camarilla vampires to be their kin.
Lasombra- (lah-SOM-bra or lah-ZOM-bra) One of the original 13 clans, its members tend to assume leadership roles within the Sabbat.
Loyalist- A Sabbat vampire who refuses to follow the commands of her leader out of loyalty to the goals of the sect. Loyalists believe that to be truly loyal to the sect, they must have total freedom. Loyalists are not well liked by most Sabbat.
Monomacy- (mon-AH-mah-see) A duel between Sabbat vampires conducted under formal rules. This is a traditional means of settling disputes.
Necronomist- (nek-CRON-um-ist) A follower of the Path of Enlightenment known as the Path of Death and the Soul.
Noddist- (NOD-ist) A follower of the Path of Enlightenment known as the Path of Caine.
Nomadic Pack- A Sabbat pack that travels constantly and does not maintain any permanent haven.
Nomads or Nomadic Sabbat- Sabbat vampires who are members of nomadic packs.
Nosferatu Kingdom- The sewer system of a city, especially areas primarily used by the Nosferatu or Nosferatu antitribu.
Obtenebration- (ob-TIN-ah-bray -shun) A vampiric Discipline possessed by most members of the Lasombra clan. It allows them to manipulate darkness.
Outlander Gangrel- Country Gangrel of the Sabbat who live in the wilderness or travel from place to place, never entering a city. Of all the Sabbat, they have the most contact with the Lupines.
Pack- A group of Sabbat Blood Bound to one another. A Sabbat vampire may only belong to one pack at a time - usually the pack that Embraced her, though this is not always the case.
Pale Rider- A nomadic Sabbat vampire. Often used to refer to a member of a Sabbat biker pack.
Paladin- (PAL-uh-dun) A Sabbat vampire who serves as a bodyguard and assassin for Sabbat leaders. Paladins are not allowed to be members of the Black Hand. Paladins are also called templars.
Palla Grande- (PY-uh-guh-RON-day) The Grand Ball held annually on All Hallow's Eve. It is a time when all the Sabbat of the city gather together. It is a masquerade ball, and humans are usually invited, either as guests or as the main course.
Pander- (PAN-dur) A Caitiff of the Sabbat.
Path of Enlightenment- A belief system followed by a member of the Sabbat. There are seven widely practiced Paths: the Path of Caine, the Path of Cathari, the Path of Death and the Soul, the Path of Evil Revelations, the Path of Harmony, the Path of Honorable Accord, and the Path of Power and the Inner Voice.
Priest- The leader of Sabbat rituals within Sabbat packs. The priest may or may not be the only leader within a pack.
Prior- (PRY-ur) Synonymous with abbot.
Priscus- (PRISS-cuss) A Sabbat vampire who advises the Regent and the cardinals. The plural form is prisci.
Prize- The target of a Wild Hunt or War Party.
Recruit- An individual Embraced against her will by the Sabbat, usually to fight for the sect.
Regent- (REE-jhunt) The top leader of the Sabbat. There is only one Regent at a time.
Rules of Monomacy- A set of rules which provides for orderly duels between Sabbat. The duel is sometimes called the Monomacy.
Sabbat- (SAH-baht, sah-BAHT or SHA-baht) The vampiric organization which opposes the rule of the Camarilla and the return of the Antediluvians. This word is used to refer to both the sect and sect members. Thus, a vampire in the Sabbat is sometimes referred to as a Sabbat. [Ed. note - The term Sabbat, when referring to the sect, is a singular noun; however, when specifically denoting more than one of the vampires therein, it is used as a plural.]
Scout- A Sabbat spy.
Seraph- (SAIR-uf) One of the four top leaders of the Black Hand; collectively known as the Seraphim.
Siege- Conquering a Camarilla-held city.
Slave- A Camarilla anarch.
Sword of Caine- The Sabbat.
Templar- (TlM-plur) Synonymous with paladin.
Tongue- Sabbat propaganda, especially used on the anarchs.
True Sabbat- A Sabbat vampire who has survived an attack against Sabbat enemies.
Tzimisce- (ZJIM-ee-see, SHAM-ee-see or SHA-me-SAY, depending upon geographic location; plural Tzimisces) One of the original 13 clans, or a vampire of that clan. The clan is a powerful force within the Sabbat.
Unifier- (YOU-ne-fi-yur) A follower of the Path of Enlightenment known as the Path of Power and the Inner Voice.
Vaulderie- (VOLL-dur-ree) The ritual used by the Sabbat in which all Sabbat present pour some of their own blood into a chalice and then drink from the mixture.
Vicissitude- (viss-lSS-uh-tewd) This is a vampiric Discipline possessed by most members of the Tzimisce clan. It allows them to reshape their own - and others' -flesh and bone.
Vinculum- (VlN-que-lum) The unusual Blood Bond created by the Vaulderie, in which each vampiric participant feels an increased loyalty to all those who participated in the ceremony.
Voivode- (VOY-vodd) The leader of the Tzimisce clan.
War Party- A game in which packs, as well as fearless individual vampires, compete against one another in a hunt for a specially chosen vampire target. The target is killed and its blood drained by the self-proclaimed victor(s).
Wild Hunt- This is much like a Blood Hunt, except the Sabbat makes no effort to hide from the eyes of man and the sect spares no expense in bringing down the traitor. Usually, nomadic packs are called to participate as well.
Antitribu: Literally " anti-tribe" or "anti-clan". A vampire who has turned their back on their clan and embraced the Sabbat. Exception : Lasombra , they have moved away from the Sabbat and are considered traitors, and held in low regard.
Archbishop: A vampire who serves as the leader of a city under the Sabbat's influence. Not every Sabbat-held city claims an archbishop; some have councils of bishops.
Auctoritas Ritae: A collection of 13 rituals practiced by all vampires of the Sabbat, upheld in a mannor similar to the Biblical Ten Commandments.
Bishop: A vampire who serves to advise an archbishop, or a vampire who maintains Sabbat influence over a city with aide of others of equal status.
Black Hand: The secret militia of the Sabbat.
Blood Feast: A victum or group of victums, bound and suspended upside down. Said victums serve as refreshments at Sabbat functions.
Brave: A vampire participating in a war party.
Cainite: A vampire. Sabbat use this term in places where other vampires would use the term kindred. Sabbat vampires accept and claim to be decendants of Caine, while the Camarilla, largely claims him as a myth.
Cardinal: A Sabbbat Vampire who overseas the influential affairs of a large territory. Each Cardinal is attended by a group of archbishops, who govern over the affairs on local city levels.
Chief: The leader of a War Party.
Code of Milan: An oft-referenced but rarely seen document developed as a code of conduct for Sabbat vampires.
Column: A permanent pack of Black Hand members usually nomadic.
Communial Haven: A single haven shared by a whole pack.
Consistory: The body of advisors to the Regent, composed of key prisci and cardinals.
Convention of Thorns: The treaty that supposedly ended the Anarch Revolt and resulted in the formation of the Sabbat.
Coven: A pack of Sabbat that makes a permanent haven in a city.
Daughters and Sons (of Caine ): All vampires. A similar term with same meaning - brother, sister
Ductus: The leader of a Sabbat Pack. The title is highly subjective, usually held by the meanest thug in a pack while acquired through genuine merit or ritual combat at other times. The ductus decides
Esbat: A weekly meeting held by a pack, whether nomadic or founded. Central to the esbats are discussions of events that affect the pack as well as the auctoritas and ignoblis ritae.
Festivo dello Estinto- (fes-TEEV-oh day-YO ES-teen-TOW) The "Festival of the Dead." This week-long celebration occurs during the second week of March. All the Sabbat vampires of the city and many nomadic packs attend.
Fire Dance- A ritual in which Sabbat vampires show their bravery by leaping through blazing pyres.
Founded Pack- Another name for a coven.
The Great Jyhad- The war that ensued between the Camarilla and the Sabbat for more than 200 years after the end of the revolt that created the Sabbat.
Hand- The Black Hand.
Harmonist- (HAR-mon-ist) A follower of the Path of Enlightenment known as the Path of Harmony.
Headhunter- A Sabbat vampire who collects the skulls of vampires he has destroyed.
Hulul- (HUL-UL) The leader of the Assamite antitribu; ritually killed every 100 years.
Ignoblis Ritae- (egg-NO-blis ree-TAY) Rituals practiced by certain packs within the Sabbat, but not by all Sabbat members.
Infidel- (IN-fa-del) Any Kindred outside the Sabbat. Injun or Indian - A nomadic Sabbat vampire.
Inner Circle- The controlling body within the Sabbat. This group serves the Regent, but can overrule her. The Inner Circle is composed of all the prisci and cardinals.
Juice- Blood.
Juice Bags- Mortals.
Jyhad- (JZEE-hod) The members of the Sabbat frequently use the term Jyhad to describe combat with other vampires. This is because almost all war is holy war to the Sabbat.
Kindred- Vampires outside the Sabbat. Used in a derogatory manner, since Sabbat vampires do not really consider Camarilla vampires to be their kin.
Lasombra- (lah-SOM-bra or lah-ZOM-bra) One of the original 13 clans, its members tend to assume leadership roles within the Sabbat.
Loyalist- A Sabbat vampire who refuses to follow the commands of her leader out of loyalty to the goals of the sect. Loyalists believe that to be truly loyal to the sect, they must have total freedom. Loyalists are not well liked by most Sabbat.
Monomacy- (mon-AH-mah-see) A duel between Sabbat vampires conducted under formal rules. This is a traditional means of settling disputes.
Necronomist- (nek-CRON-um-ist) A follower of the Path of Enlightenment known as the Path of Death and the Soul.
Noddist- (NOD-ist) A follower of the Path of Enlightenment known as the Path of Caine.
Nomadic Pack- A Sabbat pack that travels constantly and does not maintain any permanent haven.
Nomads or Nomadic Sabbat- Sabbat vampires who are members of nomadic packs.
Nosferatu Kingdom- The sewer system of a city, especially areas primarily used by the Nosferatu or Nosferatu antitribu.
Obtenebration- (ob-TIN-ah-bray -shun) A vampiric Discipline possessed by most members of the Lasombra clan. It allows them to manipulate darkness.
Outlander Gangrel- Country Gangrel of the Sabbat who live in the wilderness or travel from place to place, never entering a city. Of all the Sabbat, they have the most contact with the Lupines.
Pack- A group of Sabbat Blood Bound to one another. A Sabbat vampire may only belong to one pack at a time - usually the pack that Embraced her, though this is not always the case.
Pale Rider- A nomadic Sabbat vampire. Often used to refer to a member of a Sabbat biker pack.
Paladin- (PAL-uh-dun) A Sabbat vampire who serves as a bodyguard and assassin for Sabbat leaders. Paladins are not allowed to be members of the Black Hand. Paladins are also called templars.
Palla Grande- (PY-uh-guh-RON-day) The Grand Ball held annually on All Hallow's Eve. It is a time when all the Sabbat of the city gather together. It is a masquerade ball, and humans are usually invited, either as guests or as the main course.
Pander- (PAN-dur) A Caitiff of the Sabbat.
Path of Enlightenment- A belief system followed by a member of the Sabbat. There are seven widely practiced Paths: the Path of Caine, the Path of Cathari, the Path of Death and the Soul, the Path of Evil Revelations, the Path of Harmony, the Path of Honorable Accord, and the Path of Power and the Inner Voice.
Priest- The leader of Sabbat rituals within Sabbat packs. The priest may or may not be the only leader within a pack.
Prior- (PRY-ur) Synonymous with abbot.
Priscus- (PRISS-cuss) A Sabbat vampire who advises the Regent and the cardinals. The plural form is prisci.
Prize- The target of a Wild Hunt or War Party.
Recruit- An individual Embraced against her will by the Sabbat, usually to fight for the sect.
Regent- (REE-jhunt) The top leader of the Sabbat. There is only one Regent at a time.
Rules of Monomacy- A set of rules which provides for orderly duels between Sabbat. The duel is sometimes called the Monomacy.
Sabbat- (SAH-baht, sah-BAHT or SHA-baht) The vampiric organization which opposes the rule of the Camarilla and the return of the Antediluvians. This word is used to refer to both the sect and sect members. Thus, a vampire in the Sabbat is sometimes referred to as a Sabbat. [Ed. note - The term Sabbat, when referring to the sect, is a singular noun; however, when specifically denoting more than one of the vampires therein, it is used as a plural.]
Scout- A Sabbat spy.
Seraph- (SAIR-uf) One of the four top leaders of the Black Hand; collectively known as the Seraphim.
Siege- Conquering a Camarilla-held city.
Slave- A Camarilla anarch.
Sword of Caine- The Sabbat.
Templar- (TlM-plur) Synonymous with paladin.
Tongue- Sabbat propaganda, especially used on the anarchs.
True Sabbat- A Sabbat vampire who has survived an attack against Sabbat enemies.
Tzimisce- (ZJIM-ee-see, SHAM-ee-see or SHA-me-SAY, depending upon geographic location; plural Tzimisces) One of the original 13 clans, or a vampire of that clan. The clan is a powerful force within the Sabbat.
Unifier- (YOU-ne-fi-yur) A follower of the Path of Enlightenment known as the Path of Power and the Inner Voice.
Vaulderie- (VOLL-dur-ree) The ritual used by the Sabbat in which all Sabbat present pour some of their own blood into a chalice and then drink from the mixture.
Vicissitude- (viss-lSS-uh-tewd) This is a vampiric Discipline possessed by most members of the Tzimisce clan. It allows them to reshape their own - and others' -flesh and bone.
Vinculum- (VlN-que-lum) The unusual Blood Bond created by the Vaulderie, in which each vampiric participant feels an increased loyalty to all those who participated in the ceremony.
Voivode- (VOY-vodd) The leader of the Tzimisce clan.
War Party- A game in which packs, as well as fearless individual vampires, compete against one another in a hunt for a specially chosen vampire target. The target is killed and its blood drained by the self-proclaimed victor(s).
Wild Hunt- This is much like a Blood Hunt, except the Sabbat makes no effort to hide from the eyes of man and the sect spares no expense in bringing down the traitor. Usually, nomadic packs are called to participate as well.